Topic: Make some type_traits variadic
Author: morwenn29@gmail.com
Date: Sat, 9 Mar 2013 14:58:34 -0800 (PST)
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Hello.
That's just an idea and I haven't found anything about it until now, but I
sometimes got the need to have some of the trait classes from the<type_traits>header variadic.
For example, I sometimes wanted to constrain multiple arguments of a
function to be integral, so I had to write:
template<typename T, typename U, typename = typename
std::enable_if<std::is_integral<T>::value && std::is_integral<U>::value,
void>::type>
auto dummy(T a, U b)
-> typename std::common_type<T, U>::type;
....while having a variadic std::is_integral<> would have allowed me to
write:
template<typename T, typename U, typename = typename
std::enable_if<std::is_integral<T, U>::value, void>::type>
auto dummy(T a, U b)
-> typename std::common_type<T, U>::type;
....which is shorter and not less expressive. It does not break any existing
code and just require a really simple library addition to overload the
traits (not sure it would be useful for all of them, but we never know).
Moreover, it would also allow to check if a parameter pack is just made of
integers or not at once and not only for a few values.
IMHO, it would be useful, simple to understand and simple to implement too
:)
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Hello.<br><br>That's just an idea and I haven't found anything about it unt=
il now, but I sometimes got the need to have some of the trait classes from=
the<span style=3D"font-family: courier new,monospace;"> <type_traits>=
;</span> header variadic.<br>For example, I sometimes wanted to constrain m=
ultiple arguments of a function to be integral, so I had to write:<br><br><=
span style=3D"font-family: courier new,monospace;">template<typename T, =
typename U, typename =3D typename std::enable_if<std::is_integral<T&g=
t;::value && std::is_integral<U>::value, void>::type><b=
r>auto dummy(T a, U b)<br> -> typename std::common_typ=
e<T, U>::type;</span><br><br>...while having a variadic <span style=
=3D"font-family: courier new,monospace;">std::is_integral<></span> wo=
uld have allowed me to write:<br><br><span style=3D"font-family: courier ne=
w,monospace;">template<typename T, typename U, typename =3D typename=20
std::enable_if<std::is_integral<T, U>::value, void>::type><b=
r>auto dummy(T a, U b)<br> -> typename std::common_typ=
e<T, U>::type;</span><br><br>...which is shorter and not less express=
ive. It does not break any existing code and just require a really simple l=
ibrary addition to overload the traits (not sure it would be useful for all=
of them, but we never know).<br>Moreover, it would also allow to check if =
a parameter pack is just made of integers or not at once and not only for a=
few values.<br><br>IMHO, it would be useful, simple to understand and simp=
le to implement too :)<br>
<p></p>
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Author: =?ISO-8859-1?Q?Mikael_Kilpel=E4inen?=
Date: Sun, 10 Mar 2013 00:13:16 +0100
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> Hello.
>
> That's just an idea and I haven't found anything about it until now,
> but I sometimes got the need to have some of the trait classes from
> the<type_traits> header variadic.
I see your use, but I wonder if making unary type trait functions
variadic is more confusing than useful.
They are ment to apply to single type, not like Binary type traits which
take two. Also how common is this kind of
use?
Not only that, current standard already allows these traits to take more
than one template argument,
so keeping it compatible is not that easy.
Mikael
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<blockquote
cite="mid:1a8beeda-65f3-412c-a62c-97aadeafa413@isocpp.org"
type="cite">Hello.<br>
<br>
That's just an idea and I haven't found anything about it until
now, but I sometimes got the need to have some of the trait
classes from the<span style="font-family: courier new,monospace;">
<type_traits></span> header variadic.<br>
</blockquote>
<br>
I see your use, but I wonder if making unary type trait functions
variadic is more confusing than useful.<br>
They are ment to apply to single type, not like Binary type traits
which take two. Also how common is this kind of<br>
use?<br>
<br>
Not only that, current standard already allows these traits to take
more than one template argument,<br>
so keeping it compatible is not that easy.<br>
<br>
<br>
Mikael<br>
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<p></p>
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Author: morwenn29@gmail.com
Date: Sat, 9 Mar 2013 15:34:02 -0800 (PST)
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I did not see anyone using that actually. That does not mean nobody does,
but it's true that nobody might be using that :)
I was asking because I had to make variadic type traits for some of my
projects where I wanted quite a bit of restrictions
on types. I thought of other names (are_integral, etc...), but I did not
find is_integral confusing, even with more arguments.
I totally forgot about compilers rights to add more default template
arguments while proposing that. I don't see what they
would add to such traits though (seems GCC did not add anything, but I did
not check other compilers).
Well, there is at least one trait where a variadic version could be really
useful in my opinion, it's std::is_same. That would
allow to check whether a variadic function takes only arguments of one type
for example. Useful for diagnostics.
Anyway, I still don't know much about proposals and always forget about
some things they might imply. Sorry for that^^"
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I did not see anyone using that actually. That does not mean nobody does, b=
ut it's true that nobody might be using that :)<br><br>I was asking because=
I had to make variadic type traits for some of my projects where I wanted =
quite a bit of restrictions<br>on types. I thought of other names (are_inte=
gral, etc...), but I did not find is_integral confusing, even with more arg=
uments.<br><br>I totally forgot about compilers rights to add more default =
template arguments while proposing that. I don't see what they<br>would add=
to such traits though (seems GCC did not add anything, but I did not check=
other compilers).<br><br>Well, there is at least one trait where a variadi=
c version could be really useful in my opinion, it's std::is_same. That wou=
ld<br>allow to check whether a variadic function takes only arguments of on=
e type for example. Useful for diagnostics.<br><br>Anyway, I still don't kn=
ow much about proposals and always forget about some things they might impl=
y. Sorry for that^^"<br>
<p></p>
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Author: =?ISO-8859-1?Q?Mikael_Kilpel=E4inen?=
Date: Sun, 10 Mar 2013 01:35:39 +0100
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> I did not see anyone using that actually. That does not mean nobody
> does, but it's true that nobody might be using that :)
I don't know, but i would like to know how common it is.
>
> I was asking because I had to make variadic type traits for some of my
> projects where I wanted quite a bit of restrictions
> on types. I thought of other names (are_integral, etc...), but I did
> not find is_integral confusing, even with more arguments.
>
Along the lines of
template<template<typename...> class Trait, typename Head, typename... Args>
struct apply {
static const bool value = Trait<Head>::value && apply<Trait,
Args...>::value;
};
template<template<typename...> class Trait, typename Head>
struct apply<Trait, Head> {
static const bool value = Trait<Head>::value;
};
Just drafting, one would want to derive from std::integral_constant though.
Could even consider making 'and' template with bool... and applying the
pack to that with wanted trait.
> Well, there is at least one trait where a variadic version could be
> really useful in my opinion, it's std::is_same. That would
> allow to check whether a variadic function takes only arguments of one
> type for example. Useful for diagnostics.
>
Yes, that might be useful indeed.
> Anyway, I still don't know much about proposals and always forget
> about some things they might imply. Sorry for that^^"
No problem, feel free to propose what ever feels useful.
Mikael
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Author: Jonathan Wakely <cxx@kayari.org>
Date: Tue, 12 Mar 2013 06:14:03 -0700 (PDT)
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On Sunday, March 10, 2013 12:35:39 AM UTC, Mikael Kilpel=E4inen wrote:
>
> >=20
> Along the lines of=20
>
> template<template<typename...> class Trait, typename Head, typename...=20
> Args>=20
> struct apply {=20
> static const bool value =3D Trait<Head>::value && apply<Trait,=20
> Args...>::value;=20
> };=20
>
That requires the instantiation of apply<Trait, Args...>::value even if=20
Trait<Head>::value is true, whereas you can make it short-circuit:
template<template<typename...> class Trait, typename Head, typename...=20
Args>=20
struct apply : std::condition<Trait<Head>::value, apply<Trait, Args...>,=20
Trait<Head>>::type
{ };=20
=20
>
> Just drafting, one would want to derive from std::integral_constant=20
> though.=20
> Could even consider making 'and' template with bool... and applying the=
=20
> pack to that with wanted trait.=20
>
In my experience it's more useful to have a generic "and" template taking=
=20
arbitrary traits (not bools) rather than applying a single trait to many=20
arguments:
template<typename... Traits>
struct and_;
template<typename Trait>
struct and_<Trait> : Trait
{ };
template<typename Trait0, typename Trait1, typename... Traits>=20
struct and_<Trait0, Trait1, Traits...>
: std::condition<Trait0::value, and_<Trait1, Traits...>, Trait0>::type
{ };=20
The various options result in this usage:
std::is_integral<T, U>::value
apply<std::_is_integral, T, U>::value
and_<std::is_integral<T>, std::is_integral<U>>::value
Clearly the original suggestion is the shortest, but that's not the best=20
criterion for a proposal. The third one using "and_" is the most general=20
and can be used to implement the other two.
=20
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On Sunday, March 10, 2013 12:35:39 AM UTC, Mikael Kilpel=E4inen wrote:<bloc=
kquote class=3D"gmail_quote" style=3D"margin: 0;margin-left: 0.8ex;border-l=
eft: 1px #ccc solid;padding-left: 1ex;">>
<br>Along the lines of
<br>
<br>template<template<typename...> class Trait, typename Head, typ=
ename... Args>
<br>struct apply {
<br> static const bool value =3D Trait<Head>::value &=
;& apply<Trait,=20
<br>Args...>::value;
<br>};
<br></blockquote><div><br>That requires the instantiation of=20
apply<Trait, Args...>::value even if Trait<Head>::value is=20
true, whereas you can make it short-circuit:<br><br>template<template<=
;typename...> class Trait, typename Head, typename... Args>
<br>struct apply : std::condition<Trait<Head>::value, apply<Tra=
it, Args...>, Trait<Head>>::type<br>{
};
<br></div> <br><blockquote class=3D"gmail_quote" style=3D"margin: 0;ma=
rgin-left: 0.8ex;border-left: 1px #ccc solid;padding-left: 1ex;">
<br>Just drafting, one would want to derive from std::integral_constant tho=
ugh.
<br>Could even consider making 'and' template with bool... and applying the=
=20
<br>pack to that with wanted trait.
<br></blockquote><div><br><br>In my experience it's more useful to have a g=
eneric "and"=20
template taking arbitrary traits (not bools) rather than applying a single =
trait to many=20
arguments:<br><br>template<typename... Traits><br>struct and_;<br>tem=
plate<typename Trait><br>struct and_<Trait> : Trait<br>{ };<br>=
template<typename Trait0, typename Trait1, typename... Traits>
<br>struct and_<Trait0, Trait1, Traits...><br>: std::condition<Tra=
it0::value, and_<Trait1, Traits...>, Trait0>::type<br>{
};
<br><br>The various options result in this usage:<br><br>std::is_integral&l=
t;T, U>::value<br>apply<std::_is_integral, T, U>::value<br>and_<=
;std::is_integral<T>, std::is_integral<U>>::value<br><br>Cle=
arly
the original suggestion is the shortest, but that's not the best=20
criterion for a proposal. The third one using "and_" is the most general
and can be used to implement the other two.<br><br> </div>
<p></p>
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Author: =?ISO-8859-1?Q?Mikael_Kilpel=E4inen?=
Date: Tue, 12 Mar 2013 14:28:13 +0100
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12.3.2013 14:14, Jonathan Wakely kirjoitti:
> That requires the instantiation of apply<Trait, Args...>::value even
> if Trait<Head>::value is true, whereas you can make it short-circuit:
>
Yes, of course. My version was purely meant to show it is already simple
and was in no way proposal for anything.
> In my experience it's more useful to have a generic "and" template
> taking arbitrary traits (not bools) rather than applying a single
> trait to many arguments:
>
> template<typename... Traits>
> struct and_;
> template<typename Trait>
> struct and_<Trait> : Trait
> { };
> template<typename Trait0, typename Trait1, typename... Traits>
> struct and_<Trait0, Trait1, Traits...>
> : std::condition<Trait0::value, and_<Trait1, Traits...>, Trait0>::type
> { };
>
> The various options result in this usage:
>
> std::is_integral<T, U>::value
> apply<std::_is_integral, T, U>::value
> and_<std::is_integral<T>, std::is_integral<U>>::value
>
> Clearly the original suggestion is the shortest, but that's not the
> best criterion for a proposal. The third one using "and_" is the most
> general and can be used to implement the other two.
I would certainly like to see something like this in the standard. I
like your integer sequence proposal a lot and this goes very much the
same direction.
Mikael
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Author: morwenn29@gmail.com
Date: Tue, 12 Mar 2013 17:55:49 -0700 (PDT)
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> The various options result in this usage:
> >
> > std::is_integral<T, U>::value
> > apply<std::_is_integral, T, U>::value
> > and_<std::is_integral<T>, std::is_integral<U>>::value
> >
> > Clearly the original suggestion is the shortest, but that's not the
> > best criterion for a proposal. The third one using "and_" is the most
> > general and can be used to implement the other two.
Well, you both have a good point about the genericity of the methods.
Between the two of them, I think my favourite
one is the one using apply since it allows to apply the same trait to a
whole range of types at once, and remains easy
to use and short. It also allows to use write apply<std::is_same, Args...>
which could be pretty useful.
and_ is also a good idea, but serves a different purpose IMO. While apply
is good to apply one constraint, _and would
be the short way to apply multiple constraints to multiple parameters.
I still love how you guy can be both creative and efficient to deal with
that kind of problems :)
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> The various options result in this usage:
<br><blockquote class=3D"gmail_quote" style=3D"margin: 0;margin-left: 0.8ex=
;border-left: 1px #ccc solid;padding-left: 1ex;">>
<br>> std::is_integral<T, U>::value
<br>> apply<std::_is_integral, T, U>::value
<br>> and_<std::is_integral<T>, std::is_integral<U>>::=
value
<br>>
<br>> Clearly the original suggestion is the shortest, but that's not th=
e=20
<br>> best criterion for a proposal. The third one using "and_" is the m=
ost=20
<br>> general and can be used to implement the other two.
</blockquote><div> <br>Well, you both have a good point about the gene=
ricity of the methods. Between the two of them, I think my favourite<br></d=
iv><div>one is the one using apply since it allows to apply the same trait =
to a whole range of types at once, and remains easy<br>to use and short. It=
also allows to use write apply<std::is_same, Args...> which could be=
pretty useful.<br><br>and_ is also a good idea, but serves a different pur=
pose IMO. While apply is good to apply one constraint, _and would<br>be the=
short way to apply multiple constraints to multiple parameters.<br><br>I s=
till love how you guy can be both creative and efficient to deal with that =
kind of problems :)<br></div>
<p></p>
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Author: =?ISO-8859-1?Q?Mikael_Kilpel=E4inen?=
Date: Wed, 13 Mar 2013 10:11:11 +0100
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13.3.2013 1:55, morwenn29@gmail.com kirjoitti:
> > The various options result in this usage:
>
> >
> > std::is_integral<T, U>::value
> > apply<std::_is_integral, T, U>::value
> > and_<std::is_integral<T>, std::is_integral<U>>::value
> >
> > Clearly the original suggestion is the shortest, but that's not the
> > best criterion for a proposal. The third one using "and_" is the
> most
> > general and can be used to implement the other two.
>
>
> Well, you both have a good point about the genericity of the methods.
> Between the two of them, I think my favourite
> one is the one using apply since it allows to apply the same trait to
> a whole range of types at once, and remains easy
> to use and short. It also allows to use write apply<std::is_same,
> Args...> which could be pretty useful.
>
Notice that the is_same needs two arguments and hence doesn't work out
of the box.
One of the points with and_ is that it can handle range of types, say
with is_integral for example.. and_< std::is_integral<Args>... >.
Mikael
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13.3.2013 1:55, <a class="moz-txt-link-abbreviated" href="mailto:morwenn29@gmail.com">morwenn29@gmail.com</a> kirjoitti:
<blockquote
cite="mid:0c8f5964-5312-44b9-ac4e-67bae9bb6280@isocpp.org"
type="cite">> The various options result in this usage:
<br>
<blockquote class="gmail_quote" style="margin: 0;margin-left:
0.8ex;border-left: 1px #ccc solid;padding-left: 1ex;">>
<br>
> std::is_integral<T, U>::value
<br>
> apply<std::_is_integral, T, U>::value
<br>
> and_<std::is_integral<T>,
std::is_integral<U>>::value
<br>
>
<br>
> Clearly the original suggestion is the shortest, but that's
not the <br>
> best criterion for a proposal. The third one using "and_"
is the most <br>
> general and can be used to implement the other two.
</blockquote>
<div> <br>
Well, you both have a good point about the genericity of the
methods. Between the two of them, I think my favourite<br>
</div>
<div>one is the one using apply since it allows to apply the same
trait to a whole range of types at once, and remains easy<br>
to use and short. It also allows to use write
apply<std::is_same, Args...> which could be pretty useful.<br>
<br>
</div>
</blockquote>
Notice that the is_same needs two arguments and hence doesn't work
out of the box. <br>
One of the points with and_ is that it can handle range of types,
say with is_integral for example.. and_<
std::is_integral<Args>... >.<br>
<br>
<br>
Mikael<br>
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