Topic: Looping construct with in-the-middle test: do { ... }
Author: alexandre.isoard@gmail.com
Date: Fri, 16 Dec 2016 06:49:47 -0800 (PST)
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C++ provides two kind of while loop structures:
while loop with at-beginning test:
bool condition = test();
while (condition) {
action();
condition = test();
}
Useful when we want to perform the content of the loop as long as the test
is true and we don't want to perform the content if the test is false at
the beginning.
while loop with at-end test:
do {
action();
bool condition = test();
} while (condition);
Useful when we want to perform the content of the loop as long as the test
is true but we still want to perform the content of the loop at least once
even when the test is false at the beginning.
Frequent when looking for fixpoint in an algorithm. We perform one
iteration, see if it is sufficient, else continue.
I propose an additional while loop structures that fit the syntax of the
second form:
do {
bool condition = test();
} while (condition) {
action();
}
The semantic is as follow:
1. The do part is always executed when enter the loop (even if the test
would be false)
2. We interpret the condition
3. If the test is false, we exit the loop structure (and therefore skip
the while part)
4. If the test is true, we execute the while part *and *the do part and
go back to point 2
As you may see, this third form is a generalization of the second form. We
simply allow the mandatory ';' to be replaced with code.
You may also remark that the third form has exactly the same behavior as
the first form, except that the condition variable has a live-range
restricted to the loop structure.
An other use case:
std::ostream &join(std::ostream &os, iterator it, iterator end, const std::
string &sep) {
if (it != end) {
os << *it;
while(it != end) {
os << sep;
os << *it;
}
}
return os;
}
Could be written:
std::ostream &join(std::ostream &os, iterator it, iterator end, const std::
string &sep) {
if (it != end)
do {
os << *it;
} while(it != end) {
os << sep;
}
return os;
}
There are many weird stuff with such a construct:
- Potential syntax problems with LALR parsers.
- We may want live-ranges of the variables declared in the do section to
extend to the condition and the while section.
- We may not want the live-ranges of the variables declared in the while
section to extend to the do section and the condition.
What do you think?
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<div dir=3D"ltr"><div>C++ provides two kind of while loop structures:</div>=
<div><br></div><div>while loop with at-beginning test:</div><div><div class=
=3D"prettyprint" style=3D"background-color: rgb(250, 250, 250); border-colo=
r: rgb(187, 187, 187); border-style: solid; border-width: 1px; word-wrap: b=
reak-word;"><code class=3D"prettyprint"><div class=3D"subprettyprint"><font=
color=3D"#660066"><span style=3D"color: #008;" class=3D"styled-by-prettify=
">bool</span><span style=3D"color: #000;" class=3D"styled-by-prettify"> con=
dition </span><span style=3D"color: #660;" class=3D"styled-by-prettify">=3D=
</span><span style=3D"color: #000;" class=3D"styled-by-prettify"> test</spa=
n><span style=3D"color: #660;" class=3D"styled-by-prettify">();</span><span=
style=3D"color: #000;" class=3D"styled-by-prettify"><br></span><span style=
=3D"color: #008;" class=3D"styled-by-prettify">while</span><span style=3D"c=
olor: #000;" class=3D"styled-by-prettify"> </span><span style=3D"color: #66=
0;" class=3D"styled-by-prettify">(</span><span style=3D"color: #000;" class=
=3D"styled-by-prettify">condition</span><span style=3D"color: #660;" class=
=3D"styled-by-prettify">)</span><span style=3D"color: #000;" class=3D"style=
d-by-prettify"> </span><span style=3D"color: #660;" class=3D"styled-by-pret=
tify">{</span><span style=3D"color: #000;" class=3D"styled-by-prettify"><br=
>=C2=A0 action</span><span style=3D"color: #660;" class=3D"styled-by-pretti=
fy">();</span><span style=3D"color: #000;" class=3D"styled-by-prettify"><br=
>=C2=A0 condition </span><span style=3D"color: #660;" class=3D"styled-by-pr=
ettify">=3D</span><span style=3D"color: #000;" class=3D"styled-by-prettify"=
> test</span><span style=3D"color: #660;" class=3D"styled-by-prettify">();<=
/span><span style=3D"color: #000;" class=3D"styled-by-prettify"><br></span>=
<span style=3D"color: #660;" class=3D"styled-by-prettify">}</span></font></=
div></code></div><div>Useful when we want to perform the content of the loo=
p as long as the test is true and we don't want to perform the content =
if the test is false at the beginning.</div><div><br></div>while loop with =
at-end test:</div><div><div class=3D"prettyprint" style=3D"background-color=
: rgb(250, 250, 250); border-color: rgb(187, 187, 187); border-style: solid=
; border-width: 1px; word-wrap: break-word;"><code class=3D"prettyprint"><d=
iv class=3D"subprettyprint"><font color=3D"#000000"><span style=3D"color: #=
008;" class=3D"styled-by-prettify">do</span><span style=3D"color: #000;" cl=
ass=3D"styled-by-prettify"> </span><span style=3D"color: #660;" class=3D"st=
yled-by-prettify">{</span><span style=3D"color: #000;" class=3D"styled-by-p=
rettify"><br>=C2=A0 action</span><span style=3D"color: #660;" class=3D"styl=
ed-by-prettify">();</span><span style=3D"color: #000;" class=3D"styled-by-p=
rettify"><br>=C2=A0 </span><span style=3D"color: #008;" class=3D"styled-by-=
prettify">bool</span><span style=3D"color: #000;" class=3D"styled-by-pretti=
fy"> condition </span><span style=3D"color: #660;" class=3D"styled-by-prett=
ify">=3D</span><span style=3D"color: #000;" class=3D"styled-by-prettify"> t=
est</span><span style=3D"color: #660;" class=3D"styled-by-prettify">();</sp=
an><span style=3D"color: #000;" class=3D"styled-by-prettify"><br></span><sp=
an style=3D"color: #660;" class=3D"styled-by-prettify">}</span><span style=
=3D"color: #000;" class=3D"styled-by-prettify"> </span><span style=3D"color=
: #008;" class=3D"styled-by-prettify">while</span><span style=3D"color: #00=
0;" class=3D"styled-by-prettify"> </span><span style=3D"color: #660;" class=
=3D"styled-by-prettify">(</span><span style=3D"color: #000;" class=3D"style=
d-by-prettify">condition</span><span style=3D"color: #660;" class=3D"styled=
-by-prettify">);</span></font></div></code></div><div>Useful when we want t=
o perform the content of the loop as long as the test is true but we still =
want to perform the content of the loop at least once even when the test is=
false at the beginning.</div><div>Frequent when looking for fixpoint in an=
algorithm. We perform one iteration, see if it is sufficient, else continu=
e.</div><br>I propose an additional while loop structures that fit the synt=
ax of the second form:</div><div><div class=3D"prettyprint" style=3D"backgr=
ound-color: rgb(250, 250, 250); border-color: rgb(187, 187, 187); border-st=
yle: solid; border-width: 1px; word-wrap: break-word;"><code class=3D"prett=
yprint"><div class=3D"subprettyprint"><span style=3D"color: #008;" class=3D=
"styled-by-prettify">do</span><span style=3D"color: #000;" class=3D"styled-=
by-prettify"> </span><span style=3D"color: #660;" class=3D"styled-by-pretti=
fy">{</span><span style=3D"color: #000;" class=3D"styled-by-prettify"><br>=
=C2=A0 </span><span style=3D"color: #008;" class=3D"styled-by-prettify">boo=
l</span><span style=3D"color: #000;" class=3D"styled-by-prettify"> conditio=
n </span><span style=3D"color: #660;" class=3D"styled-by-prettify">=3D</spa=
n><span style=3D"color: #000;" class=3D"styled-by-prettify"> test</span><sp=
an style=3D"color: #660;" class=3D"styled-by-prettify">();</span><span styl=
e=3D"color: #000;" class=3D"styled-by-prettify"><br></span><span style=3D"c=
olor: #660;" class=3D"styled-by-prettify">}</span><span style=3D"color: #00=
0;" class=3D"styled-by-prettify"> </span><span style=3D"color: #008;" class=
=3D"styled-by-prettify">while</span><span style=3D"color: #000;" class=3D"s=
tyled-by-prettify"> </span><span style=3D"color: #660;" class=3D"styled-by-=
prettify">(</span><span style=3D"color: #000;" class=3D"styled-by-prettify"=
>condition</span><span style=3D"color: #660;" class=3D"styled-by-prettify">=
)</span><span style=3D"color: #000;" class=3D"styled-by-prettify"> </span><=
span style=3D"color: #660;" class=3D"styled-by-prettify">{</span><span styl=
e=3D"color: #000;" class=3D"styled-by-prettify"><br>=C2=A0 action</span><sp=
an style=3D"color: #660;" class=3D"styled-by-prettify">();</span><span styl=
e=3D"color: #000;" class=3D"styled-by-prettify"><br></span><span style=3D"c=
olor: #660;" class=3D"styled-by-prettify">}</span></div></code></div>The se=
mantic is as follow:</div><div><ol><li>The <font face=3D"courier new, monos=
pace">do </font>part is always executed when enter the loop (even if the te=
st would be false)</li><li>We interpret the condition</li><li>If the test i=
s <font face=3D"courier new, monospace">false</font>, we <font face=3D"aria=
l, sans-serif">exit </font>the loop structure (and therefore skip the <font=
face=3D"courier new, monospace">while </font>part)</li><li>If the test is =
<font face=3D"courier new, monospace">true</font>, we execute the <font fac=
e=3D"courier new, monospace">while </font>part <b>and </b>the <font face=3D=
"courier new, monospace">do </font>part and go back to point 2</li></ol>As =
you may see, this third form is a generalization of the second form. We sim=
ply allow the mandatory ';' to be replaced with code.</div><div>You=
may also remark that the third form has exactly the same behavior as the f=
irst form, except that the <font face=3D"courier new, monospace">condition =
</font>variable has a live-range restricted to the loop structure.</div><di=
v><br></div>An other use case:<div class=3D"prettyprint" style=3D"backgroun=
d-color: rgb(250, 250, 250); border-color: rgb(187, 187, 187); border-style=
: solid; border-width: 1px; word-wrap: break-word;"><code class=3D"prettypr=
int"><div class=3D"subprettyprint"><span style=3D"color: #000;" class=3D"st=
yled-by-prettify">std</span><span style=3D"color: #660;" class=3D"styled-by=
-prettify">::</span><span style=3D"color: #000;" class=3D"styled-by-prettif=
y">ostream </span><span style=3D"color: #660;" class=3D"styled-by-prettify"=
>&</span><span style=3D"color: #000;" class=3D"styled-by-prettify">join=
</span><span style=3D"color: #660;" class=3D"styled-by-prettify">(</span><s=
pan style=3D"color: #000;" class=3D"styled-by-prettify">std</span><span sty=
le=3D"color: #660;" class=3D"styled-by-prettify">::</span><span style=3D"co=
lor: #000;" class=3D"styled-by-prettify">ostream </span><span style=3D"colo=
r: #660;" class=3D"styled-by-prettify">&</span><span style=3D"color: #0=
00;" class=3D"styled-by-prettify">os</span><span style=3D"color: #660;" cla=
ss=3D"styled-by-prettify">,</span><span style=3D"color: #000;" class=3D"sty=
led-by-prettify"> iterator it</span><span style=3D"color: #660;" class=3D"s=
tyled-by-prettify">,</span><span style=3D"color: #000;" class=3D"styled-by-=
prettify"> iterator </span><span style=3D"color: #008;" class=3D"styled-by-=
prettify">end</span><span style=3D"color: #660;" class=3D"styled-by-prettif=
y">,</span><span style=3D"color: #000;" class=3D"styled-by-prettify"> </spa=
n><span style=3D"color: #008;" class=3D"styled-by-prettify">const</span><sp=
an style=3D"color: #000;" class=3D"styled-by-prettify"> std</span><span sty=
le=3D"color: #660;" class=3D"styled-by-prettify">::</span><span style=3D"co=
lor: #008;" class=3D"styled-by-prettify">string</span><span style=3D"color:=
#000;" class=3D"styled-by-prettify"> </span><span style=3D"color: #660;" c=
lass=3D"styled-by-prettify">&</span><span style=3D"color: #000;" class=
=3D"styled-by-prettify">sep</span><span style=3D"color: #660;" class=3D"sty=
led-by-prettify">)</span><span style=3D"color: #000;" class=3D"styled-by-pr=
ettify"> </span><span style=3D"color: #660;" class=3D"styled-by-prettify">{=
</span><span style=3D"color: #000;" class=3D"styled-by-prettify"><br>=C2=A0=
</span><span style=3D"color: #008;" class=3D"styled-by-prettify">if</span>=
<span style=3D"color: #000;" class=3D"styled-by-prettify"> </span><span sty=
le=3D"color: #660;" class=3D"styled-by-prettify">(</span><span style=3D"col=
or: #000;" class=3D"styled-by-prettify">it </span><span style=3D"color: #66=
0;" class=3D"styled-by-prettify">!=3D</span><span style=3D"color: #000;" cl=
ass=3D"styled-by-prettify"> </span><span style=3D"color: #008;" class=3D"st=
yled-by-prettify">end</span><span style=3D"color: #660;" class=3D"styled-by=
-prettify">)</span><span style=3D"color: #000;" class=3D"styled-by-prettify=
"> </span><span style=3D"color: #660;" class=3D"styled-by-prettify">{</span=
><span style=3D"color: #000;" class=3D"styled-by-prettify"><br>=C2=A0 =C2=
=A0 os </span><span style=3D"color: #660;" class=3D"styled-by-prettify"><=
;<</span><span style=3D"color: #000;" class=3D"styled-by-prettify"> </sp=
an><span style=3D"color: #660;" class=3D"styled-by-prettify">*</span><span =
style=3D"color: #000;" class=3D"styled-by-prettify">it</span><span style=3D=
"color: #660;" class=3D"styled-by-prettify">;</span><span style=3D"color: #=
000;" class=3D"styled-by-prettify"><br>=C2=A0 =C2=A0 </span><span style=3D"=
color: #008;" class=3D"styled-by-prettify">while</span><span style=3D"color=
: #660;" class=3D"styled-by-prettify">(</span><span style=3D"color: #000;" =
class=3D"styled-by-prettify">it </span><span style=3D"color: #660;" class=
=3D"styled-by-prettify">!=3D</span><span style=3D"color: #000;" class=3D"st=
yled-by-prettify"> </span><span style=3D"color: #008;" class=3D"styled-by-p=
rettify">end</span><span style=3D"color: #660;" class=3D"styled-by-prettify=
">)</span><span style=3D"color: #000;" class=3D"styled-by-prettify"> </span=
><span style=3D"color: #660;" class=3D"styled-by-prettify">{</span><span st=
yle=3D"color: #000;" class=3D"styled-by-prettify"><br>=C2=A0 =C2=A0 =C2=A0 =
os </span><span style=3D"color: #660;" class=3D"styled-by-prettify"><<=
;</span><span style=3D"color: #000;" class=3D"styled-by-prettify"> </span><=
font color=3D"#008800"><span style=3D"color: #000;" class=3D"styled-by-pret=
tify">sep</span></font><span style=3D"color: #660;" class=3D"styled-by-pret=
tify">;</span><span style=3D"color: #000;" class=3D"styled-by-prettify"><br=
>=C2=A0 =C2=A0 =C2=A0 os </span><span style=3D"color: #660;" class=3D"style=
d-by-prettify"><<</span><span style=3D"color: #000;" class=3D"styled-=
by-prettify"> </span><span style=3D"color: #660;" class=3D"styled-by-pretti=
fy">*</span><span style=3D"color: #000;" class=3D"styled-by-prettify">it</s=
pan><span style=3D"color: #660;" class=3D"styled-by-prettify">;</span><span=
style=3D"color: #000;" class=3D"styled-by-prettify"><br>=C2=A0 =C2=A0 </sp=
an><span style=3D"color: #660;" class=3D"styled-by-prettify">}</span><span =
style=3D"color: #000;" class=3D"styled-by-prettify"><br>=C2=A0 </span><span=
style=3D"color: #660;" class=3D"styled-by-prettify">}</span><span style=3D=
"color: #000;" class=3D"styled-by-prettify"><br>=C2=A0 </span><span style=
=3D"color: #008;" class=3D"styled-by-prettify">return</span><span style=3D"=
color: #000;" class=3D"styled-by-prettify"> os</span><span style=3D"color: =
#660;" class=3D"styled-by-prettify">;</span><span style=3D"color: #000;" cl=
ass=3D"styled-by-prettify"><br></span><span style=3D"color: #660;" class=3D=
"styled-by-prettify">}</span></div></code></div><div><br></div><div>Could b=
e written:</div><div><div class=3D"prettyprint" style=3D"background-color: =
rgb(250, 250, 250); border-color: rgb(187, 187, 187); border-style: solid; =
border-width: 1px; word-wrap: break-word;"><code class=3D"prettyprint"><div=
class=3D"subprettyprint"><span style=3D"color: #000;" class=3D"styled-by-p=
rettify">std</span><span style=3D"color: #660;" class=3D"styled-by-prettify=
">::</span><span style=3D"color: #000;" class=3D"styled-by-prettify">ostrea=
m </span><span style=3D"color: #660;" class=3D"styled-by-prettify">&</s=
pan><span style=3D"color: #000;" class=3D"styled-by-prettify">join</span><s=
pan style=3D"color: #660;" class=3D"styled-by-prettify">(</span><span style=
=3D"color: #000;" class=3D"styled-by-prettify">std</span><span style=3D"col=
or: #660;" class=3D"styled-by-prettify">::</span><span style=3D"color: #000=
;" class=3D"styled-by-prettify">ostream </span><span style=3D"color: #660;"=
class=3D"styled-by-prettify">&</span><span style=3D"color: #000;" clas=
s=3D"styled-by-prettify">os</span><span style=3D"color: #660;" class=3D"sty=
led-by-prettify">,</span><span style=3D"color: #000;" class=3D"styled-by-pr=
ettify"> iterator it</span><span style=3D"color: #660;" class=3D"styled-by-=
prettify">,</span><span style=3D"color: #000;" class=3D"styled-by-prettify"=
> iterator </span><span style=3D"color: #008;" class=3D"styled-by-prettify"=
>end</span><span style=3D"color: #660;" class=3D"styled-by-prettify">,</spa=
n><span style=3D"color: #000;" class=3D"styled-by-prettify"> </span><span s=
tyle=3D"color: #008;" class=3D"styled-by-prettify">const</span><span style=
=3D"color: #000;" class=3D"styled-by-prettify"> std</span><span style=3D"co=
lor: #660;" class=3D"styled-by-prettify">::</span><span style=3D"color: #00=
8;" class=3D"styled-by-prettify">string</span><span style=3D"color: #000;" =
class=3D"styled-by-prettify"> </span><span style=3D"color: #660;" class=3D"=
styled-by-prettify">&</span><span style=3D"color: #000;" class=3D"style=
d-by-prettify">sep</span><span style=3D"color: #660;" class=3D"styled-by-pr=
ettify">)</span><span style=3D"color: #000;" class=3D"styled-by-prettify"> =
</span><span style=3D"color: #660;" class=3D"styled-by-prettify">{</span><s=
pan style=3D"color: #000;" class=3D"styled-by-prettify"><br>=C2=A0 </span><=
span style=3D"color: #008;" class=3D"styled-by-prettify">if</span><span sty=
le=3D"color: #000;" class=3D"styled-by-prettify"> </span><span style=3D"col=
or: #660;" class=3D"styled-by-prettify">(</span><span style=3D"color: #000;=
" class=3D"styled-by-prettify">it </span><span style=3D"color: #660;" class=
=3D"styled-by-prettify">!=3D</span><span style=3D"color: #000;" class=3D"st=
yled-by-prettify"> </span><span style=3D"color: #008;" class=3D"styled-by-p=
rettify">end</span><span style=3D"color: #660;" class=3D"styled-by-prettify=
">)</span><span style=3D"color: #000;" class=3D"styled-by-prettify"><br>=C2=
=A0 =C2=A0 </span><span style=3D"color: #008;" class=3D"styled-by-prettify"=
>do</span><span style=3D"color: #000;" class=3D"styled-by-prettify"> </span=
><span style=3D"color: #660;" class=3D"styled-by-prettify">{</span><span st=
yle=3D"color: #000;" class=3D"styled-by-prettify"><br>=C2=A0 =C2=A0 =C2=A0 =
os </span><span style=3D"color: #660;" class=3D"styled-by-prettify"><<=
;</span><span style=3D"color: #000;" class=3D"styled-by-prettify"> </span><=
span style=3D"color: #660;" class=3D"styled-by-prettify">*</span><span styl=
e=3D"color: #000;" class=3D"styled-by-prettify">it</span><span style=3D"col=
or: #660;" class=3D"styled-by-prettify">;</span><span style=3D"color: #000;=
" class=3D"styled-by-prettify"><br>=C2=A0 =C2=A0 </span><span style=3D"colo=
r: #660;" class=3D"styled-by-prettify">}</span><span style=3D"color: #000;"=
class=3D"styled-by-prettify"> </span><span style=3D"color: #008;" class=3D=
"styled-by-prettify">while</span><span style=3D"color: #660;" class=3D"styl=
ed-by-prettify">(</span><span style=3D"color: #000;" class=3D"styled-by-pre=
ttify">it </span><span style=3D"color: #660;" class=3D"styled-by-prettify">=
!=3D</span><span style=3D"color: #000;" class=3D"styled-by-prettify"> </spa=
n><span style=3D"color: #008;" class=3D"styled-by-prettify">end</span><span=
style=3D"color: #660;" class=3D"styled-by-prettify">)</span><span style=3D=
"color: #000;" class=3D"styled-by-prettify"> </span><span style=3D"color: #=
660;" class=3D"styled-by-prettify">{</span><span style=3D"color: #000;" cla=
ss=3D"styled-by-prettify"><br>=C2=A0 =C2=A0 =C2=A0 os </span><span style=3D=
"color: #660;" class=3D"styled-by-prettify"><<</span><span style=3D"c=
olor: #000;" class=3D"styled-by-prettify"> </span><font color=3D"#008800"><=
span style=3D"color: #000;" class=3D"styled-by-prettify">sep</span></font><=
span style=3D"color: #660;" class=3D"styled-by-prettify">;</span><span styl=
e=3D"color: #000;" class=3D"styled-by-prettify"><br>=C2=A0 =C2=A0 </span><s=
pan style=3D"color: #660;" class=3D"styled-by-prettify">}</span><span style=
=3D"color: #000;" class=3D"styled-by-prettify"><br>=C2=A0 </span><span styl=
e=3D"color: #008;" class=3D"styled-by-prettify">return</span><span style=3D=
"color: #000;" class=3D"styled-by-prettify"> os</span><span style=3D"color:=
#660;" class=3D"styled-by-prettify">;</span><span style=3D"color: #000;" c=
lass=3D"styled-by-prettify"><br></span><span style=3D"color: #660;" class=
=3D"styled-by-prettify">}</span><span style=3D"color: #000;" class=3D"style=
d-by-prettify"><br></span></div></code></div><br>There are many weird stuff=
with such a construct:</div><div><ul><li>Potential syntax problems with LA=
LR parsers.</li><li>We may want live-ranges of the variables declared in th=
e do section to extend to the condition and the while section.</li><li>We m=
ay not want the live-ranges of the variables declared in the while section =
to extend to the do section and the condition.</li></ul><div>What do you th=
ink?</div></div></div>
<p></p>
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